![]() ![]() I don't necessarily care about the location of the cut lines (versus fold lines), although it would be great to be able to specify my cut lines using the "crease" tool in Fusion 360. dxf file that contains two things only: cut lines and fold lines. What I want is the ability to translate a low polygon model with well-defined, flat, rigid faces into a perfectly flat pattern with negligible material dimension (i.e., paper) - like a. I realize that unfolding high-polygon objects or flexible materials such as steel have numerous issues. The workflow and results are a nightmare! The Mesh Mixer UI is clunky - I would much prefer to remain within the Fusion 360 workspace where I can easily view, move, and transform objects. obj, import it into Mesh Mixer, and "unwrap" to create patterns. I have tried to create a low polygon model in Fusion 360, export it as. And a link to his site for more information at the bottom of the instructions. Mchale has asked me to unfold and scale some models for him, so I am doing this tutorial so that he can do this for himself. ![]() #Sketchup unfold tool freeThere is still a need for 3d > 2d unfolding to create flat patterns. There are instructions for Alex’s Unwrap and Flatten Faces on the EW page. Total Downloaded: 1.52 MB Unfolding in Sketchup free version manually Well I have decided to do a unfold in sketchup the free version so that you guys who are fooling around with sketchup can unfold your models. ![]()
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